

For the PC it requires Windows 7 (or higher OS) 64-bit, and for the Mac you’ll need OS X 10.11 El Capitan (or higher). Omnisphere requires a 2.4 GHz or higher CPU and 8+ GB of RAM.

The re-sizable display makes it a joy to use on any size of monitor. A Multi is a higher level than the part that can use a combination of patches in different configurations with up to eight parts simultaneously. A huge selection of effects are on board to give your patches just the right edginess or polish that they might need. There are 48 slots for setting up modulation in the mod matrix section, eight LFOs, twelve envelopes, waveshaping, ring modulation, FM and granular synthesis can further enhance your patches. Several filter types are available with serial and parallel settings. You can easily copy and paste the settings between the layers. The sample sources can also be manipulated with the synthesis features. For each layer, you can select between sample sources or waveforms for standard synthesis with optional unison or the Harmonia feature which multiplies each layer’s oscillator capabilities. Each patch (part) can have up to four layers, effects and a dedicated arp. Before I go into any depth on the new features in 2.6, I thought I’d briefly describe some basics of Omnisphere in case you are not familiar with it. Over 1,600 new patches have been added, it has over 500 DSP waveforms and it now includes over 14,000 sounds to choose from. Omnisphere 2.6 features a new and improved arpeggiator and support for many more hardware synthesizers. A flagship synthesizer gets updated with an improved arpeggiator and many more profiles for hardware integration.
